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More Help ! ! !

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  • More Help ! ! !

    Ok, so this is a weird one,

    When ED first starts and i'm sitting in the hanger....I say, in the following order, with the relevant results (Systems starts at full pips):

    'Power to engines' - Astra responds vocally as expected but the 'Launch' button is selected

    'Power to weapons' - Astra correct but 'Starport Services' button is selected

    'Power to systems' - Astra says 'Unable to comply' and the selection does not change

    'Balance Power' - Astra selects 'return to surface' button

    'Power to systems' - Astra says 'That's already done' and obviously selection does not change

    etc etc

    Now the strange thing here is that if I launch and leave the station and say the previously mentioned vocal commands the pips change as they should do
    so it just appears to be when i'm docked in the hanger. I had a look in the 'Voice Trigger Editor' but i'm not spotting anything sticking out in there unless
    i'm missing it, I have no doubt this will be like a fly sitting on the end of my nose ! LOLOL

    Just to clarify if it is important:

    All Voice Packs & stuff are all fully up to date
    I am using an X52 Pro hotas when playing elite using a custom bindings from https://github.com/X52EliteSetup/X52-Pro I used the customizers Keybind Creater
    to create a bind to fill in a few missing binds and HCS X52ProElite v.2.2.3.3.0 is the resulting bind file which is selected in elites controls section.

    This setup always used to work perfectly before so god only knows what the hell I have done LOLOL

    Anyone else experienced this ? ? ?

    Many Regards
    Paul

  • #2
    If your UI navigation buttons are the same as the Power Management buttons, then this will happen
    1) I reject your reality.... and substitute my own
    2) Not to be used when upset... will void warranty
    3) Stoke me a clipper i will be back for dinner
    4) Never tell Gangrel to do anything... he will probably get it wrong
    WARNING! Swedish wall-of-text hits you for bork-bork-bork damage!

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